SNG Example - Middle Game Situation (super turbo)
SNG Example - Middle Game Situation (super turbo):
There are 5 players remaining and the stacks sizes are 900,800,500,300 and 200. The blinds are 30/60, and you hold AT (ace-ten offsuit) on the button. A loose aggressive player with 500 open shoves from the cutoff (your immediate right). If you're the player with 200, you should be a lot more willing to get involved with your AT than if you're the player with 800.
Why? Because with 200, you do not have time to wait for any better situations. You have less than 4BBs and very little chance of stealing any future blinds. So you should call all-in. But if you're the player with 800, it's no longer such an easy call. Sure, you're AT is ahead of the loose-aggressive player's range, but are you really thrilled to get all-in against something like K9?
If you get all-in against K9 or even J8s, you'll have about a 37% chance of getting knocked down to 300 chips. If you fold, your 800 chip stack will almost always get you into one of the top 3 money spots.
That's the risk, but what about the reward? What if you call and win? Now you would be the chip leader with a 1300,900,300,200 4-handed table. So is it worth it? If not, what if you had AQ instead?
As always, analyzing your hands in SNG Wizard will be the best way to learn how to handle these situations.
Unless, the player with 500 is pushing REALLY loose, you should be folding the AT with 800 even though it's an easy call with a 200 chip stack. And SNG Wizard confirms this.
One important thing to consider when using SNG Wizard is the fact that ICM (the basis for SNG Wizard) somewhat overvalues small stacks and undervalues larger stacks. So if SNG Wizard tells you that the AT in the example above should be a call when you have 800 chips, but just barely a call, then you should lean more towards folding. Or if it suggests that you should fold with 200 chips with A7, but it's close, you should lean more towards calling.
Also, the more skilled you are compared to your remaining opponents, the less willing you should be to get involved with hands that are close decisions between folding and not folding.
But if you are very short-stacked and/or far behind the top three chips stacks, you should be looking for a spot to go all-in. You might even need to make what's called a "Negative EV Play".
To see an explanation and some sng example cases of some proper "negative EV" plays, see this article:
Negative EV Plays - When to Ignore ICM
These SNG example situations bring up another important point.
Should you be trying to make the money, or should you be focusing on shooting for 1st place?
Return from "sng example" back to Super Turbo Middle Game
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